Information for: Do 217 E-4 in War Thunder

Country

Germany

Vehicle role

Frontline Bomber

Rank

3

Battle Rating

Arcade Battles

5

realistic battles

4.7

Simulator Battles

4.3

Premium Vehicle:

No

Squadron Vehicle:

No

Pack Vehicle:

No

On Marketplace:

No


Common Parameters

Arcade

  • Price 105,000 SL
  • Training Costs:
    Train 1 Cost: 30,000
    Train 2 Cost: 105,000
    Train 3 Cost (Gold): 590
    Train 3 Cost (Exp): 360,000
  • Silver Lion Bonus 83%
  • Exp Bonus 148%
  • Turn Time 31.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 13.0 ton
  • Length of Vehicle 18.2 m
  • Wing Area 56.6 m
  • Wing Span 19.0 m
  • Empty Weight 10.2 ton
  • Max Takeoff Weight 16,500.0 ton
  • Runway Length Required 850.0 m
  • Max Altitude 7,500.0 m
  • Repair Cost 1,184 SL
  • Repair Cost Per/Min 388 SL
  • Repair Cost Full Upgrade 1,592 SL
  • Repair Time 10hr -11m
  • Repair Time No Crew 2wk 0d
  • Crew Count 5

Realistic

  • Price 105,000 SL
  • Training Costs:
    Train 1 Cost: 30,000
    Train 2 Cost: 105,000
    Train 3 Cost (Gold): 590
    Train 3 Cost (Exp): 360,000
  • Silver Lion Bonus 203%
  • Exp Bonus 148%
  • Turn Time 31.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 13.0 ton
  • Length of Vehicle 18.2 m
  • Wing Area 56.6 m
  • Wing Span 19.0 m
  • Empty Weight 10.2 ton
  • Max Takeoff Weight 16,500.0 ton
  • Runway Length Required 850.0 m
  • Max Altitude 7,500.0 m
  • Repair Cost 3,082 SL
  • Repair Cost Per/Min 400 SL
  • Repair Cost Full Upgrade 4,018 SL
  • Repair Time 2d 6hr
  • Repair Time No Crew 3wk 4d
  • Crew Count 5

Simulator

  • Price 105,000 SL
  • Training Costs:
    Train 1 Cost: 30,000
    Train 2 Cost: 105,000
    Train 3 Cost (Gold): 590
    Train 3 Cost (Exp): 360,000
  • Silver Lion Bonus 351%
  • Exp Bonus 148%
  • Turn Time 31.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 13.0 ton
  • Length of Vehicle 18.2 m
  • Wing Area 56.6 m
  • Wing Span 19.0 m
  • Empty Weight 10.2 ton
  • Max Takeoff Weight 16,500.0 ton
  • Runway Length Required 850.0 m
  • Max Altitude 7,500.0 m
  • Repair Cost 5,067 SL
  • Repair Cost Per/Min 323 SL
  • Repair Cost Full Upgrade 6,606 SL
  • Repair Time 4d 18hr
  • Repair Time No Crew 3wk 0d
  • Crew Count 5

Presets

  • weapon_0
    Weapon Name: gunMG131_turret
    Weapon Type: cannon
    Weapon Count: 2
    Ammo Type: he_i_ball
    Ammo Caliber: 0.013
    Ammo Mass: 0.034
    Ammo Speed: 750
    Ammo Max Distance: 3000
    Ammo Explosive Type: petn
    Ammo Explosive Mass: 0.001
    Ammo Type: ap_i_ball
    Ammo Caliber: 0.013
    Ammo Mass: 0.038
    Ammo Speed: 710
    Ammo Max Distance: 3000
    Ammo Type: i_t_ball
    Ammo Caliber: 0.013
    Ammo Mass: 0.0335
    Ammo Speed: 755
    Ammo Max Distance: 3000
    Ammo Type: ap_t_ball
    Ammo Caliber: 0.013
    Ammo Mass: 0.038
    Ammo Speed: 710
    Ammo Max Distance: 3000
  • weapon_1
    Weapon Name: gunMG15_turret
    Weapon Type: cannon
    Weapon Count: 2
    Ammo Type: he_ball
    Ammo Caliber: 0.00792
    Ammo Mass: 0.01085
    Ammo Speed: 855
    Ammo Max Distance: 2000
    Ammo Type: ap_t_ball
    Ammo Caliber: 0.00792
    Ammo Mass: 0.01
    Ammo Speed: 905
    Ammo Max Distance: 2000
    Ammo Type: ap_i_ball
    Ammo Caliber: 0.00792
    Ammo Mass: 0.01015
    Ammo Speed: 905
    Ammo Max Distance: 2000
    Ammo Type: ball
    Ammo Caliber: 0.00792
    Ammo Mass: 0.01
    Ammo Speed: 855
    Ammo Max Distance: 2000
    Ammo Type: ap_ball
    Ammo Caliber: 0.00792
    Ammo Mass: 0.01155
    Ammo Speed: 865
    Ammo Max Distance: 2000
  • weapon_2
    Weapon Name: cannonMGFF_turret
    Weapon Type: cannon
    Weapon Count: 1
    Ammo Type: he_i_mine
    Ammo Caliber: 0.02
    Ammo Mass: 0.092
    Ammo Speed: 785
    Ammo Max Distance: 2600
    Ammo Explosive Type: ha_41
    Ammo Explosive Mass: 0.0186
    Ammo Type: i_t
    Ammo Caliber: 0.02
    Ammo Mass: 0.116
    Ammo Speed: 585
    Ammo Max Distance: 2000
    Ammo Type: aphe
    Ammo Caliber: 0.02
    Ammo Mass: 0.117
    Ammo Speed: 580
    Ammo Max Distance: 2000
    Ammo Explosive Type: petn
    Ammo Explosive Mass: 0.00459
    Ammo Type: i_t
    Ammo Caliber: 0.02
    Ammo Mass: 0.116
    Ammo Speed: 675
    Ammo Max Distance: 2000
    Ammo Type: ap_i
    Ammo Caliber: 0.02
    Ammo Mass: 0.117
    Ammo Speed: 675
    Ammo Max Distance: 2000
    Ammo Type: ap_i
    Ammo Caliber: 0.02
    Ammo Mass: 0.117
    Ammo Speed: 580
    Ammo Max Distance: 2000
  • weapon_3
    Weapon Name: cannonMG15120
    Weapon Type: cannon
    Weapon Count: 1
    Ammo Type: he_i_mine
    Ammo Caliber: 0.02
    Ammo Mass: 0.092
    Ammo Speed: 785
    Ammo Max Distance: 2600
    Ammo Explosive Type: ha_41
    Ammo Explosive Mass: 0.0186
    Ammo Type: ap_i
    Ammo Caliber: 0.02
    Ammo Mass: 0.117
    Ammo Speed: 720
    Ammo Max Distance: 3000
    Ammo Type: aphe
    Ammo Caliber: 0.02
    Ammo Mass: 0.117
    Ammo Speed: 720
    Ammo Max Distance: 3000
    Ammo Explosive Type: petn
    Ammo Explosive Mass: 0.00459
    Ammo Type: i_t
    Ammo Caliber: 0.02
    Ammo Mass: 0.116
    Ammo Speed: 720
    Ammo Max Distance: 3000
    Ammo Type: frag_i_t
    Ammo Caliber: 0.02
    Ammo Mass: 0.115
    Ammo Speed: 720
    Ammo Max Distance: 3000
    Ammo Explosive Type: petn
    Ammo Explosive Mass: 0.0023
  • Default Preset
    Name: do_217e_2_4x250
    Weapon Type: N/A
    Ammo Type: frag_i_t
    Ammo Name: de_sc250
    Ammo Type: he_bomb
    Ammo Caliber: 0.368
    Ammo Mass: 250
    Ammo Explosive Type: fp60_40
    Ammo Explosive Mass: 125
  • Preset 1
    Name: do_217e_2_28x50
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Name: de_sc50
    Ammo Type: he_bomb
    Ammo Caliber: 0.203
    Ammo Mass: 50
    Ammo Explosive Type: fp60_40
    Ammo Explosive Mass: 25
  • Preset 2
    Name: do_217e_2_8x250
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Name: de_sc250
    Ammo Type: he_bomb
    Ammo Caliber: 0.368
    Ammo Mass: 250
    Ammo Explosive Type: fp60_40
    Ammo Explosive Mass: 125
  • Preset 3
    Name: do_217e_2_2x500_2x250
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Name: de_sc500
    Ammo Type: he_bomb
    Ammo Caliber: 0.457
    Ammo Mass: 500
    Ammo Explosive Type: fp60_40
    Ammo Explosive Mass: 260
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Name: de_sc250
    Ammo Type: he_bomb
    Ammo Caliber: 0.368
    Ammo Mass: 250
    Ammo Explosive Type: fp60_40
    Ammo Explosive Mass: 125
  • Preset 4
    Name: do_217e_2_4x500
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Name: de_sc500
    Ammo Type: he_bomb
    Ammo Caliber: 0.457
    Ammo Mass: 500
    Ammo Explosive Type: fp60_40
    Ammo Explosive Mass: 260
  • Preset 5
    Name: do_217e_2_2x1000
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Name: de_sc1000
    Ammo Type: he_bomb
    Ammo Caliber: 0.66
    Ammo Mass: 1000
    Ammo Explosive Type: fp60_40
    Ammo Explosive Mass: 600
  • Preset 6
    Name: do_217e_2_4x1000
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Name: de_sc1000
    Ammo Type: he_bomb
    Ammo Caliber: 0.66
    Ammo Mass: 1000
    Ammo Explosive Type: fp60_40
    Ammo Explosive Mass: 600
  • Preset 7
    Name: do_217e_2_2xf5w_torpedo
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Type: torpedo
    Ammo Caliber: 0.45
    Ammo Mass: 936
    Ammo Speed: 22.2
    Ammo Max Distance: 3000
    Ammo Explosive Type: tnt
    Ammo Explosive Mass: 200
  • Preset 8
    Name: do_217e_2_4x_flamm_250
    Weapon Type: N/A
    Ammo Type: torpedo
    Ammo Name: de_flam_250
    Ammo Caliber: 0.368
    Ammo Mass: 110
    Ammo Explosive Type: fp_02
    Ammo Explosive Mass: 50
  • Preset 9
    Name: do_217e_2_4x_flamm_500
    Weapon Type: N/A
    Ammo Name: de_flam_500
    Ammo Caliber: 0.457
    Ammo Mass: 225
    Ammo Explosive Type: fp_02
    Ammo Explosive Mass: 157
  • Preset 10
    Name: do_217e_2_8x_flamm_250
    Weapon Type: N/A
    Ammo Name: de_flam_250
    Ammo Caliber: 0.368
    Ammo Mass: 110
    Ammo Explosive Type: fp_02
    Ammo Explosive Mass: 50
  • Preset 11
    Name: do_217e_2_4xpc500
    Weapon Type: N/A
    Ammo Name: de_pc500_ap
    Ammo Type: ke_bomb
    Ammo Caliber: 0.396
    Ammo Mass: 500
    Ammo Explosive Type: amatol
    Ammo Explosive Mass: 75
  • Preset 12
    Name: do_217e_2_4xpc1000
    Weapon Type: N/A
    Ammo Type: ke_bomb
    Ammo Name: de_pc1000_ap
    Ammo Type: ke_bomb
    Ammo Caliber: 0.5
    Ammo Mass: 988
    Ammo Explosive Type: amatol
    Ammo Explosive Mass: 158.08

Do 217 E-4 / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 30
  • Win rate 100%
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle 11.8
  • Ground frags per death 10.88
Realistic Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Video about Do 217 E-4

TheAnnihilator 91

Frontline Bomber Do 217 E-4

Poul

War Thunder; Do 217 E-4; Short battle means very little RP!; Air Arcade

Hunter

The Glorious Dornier | Do 217 E-4 CAS Gameplay, using 4x1000kg Bombs in Tanks RB (War Thunder)

Hunter

A Major Defeat at 5.7 BR | Tiger E & Do 217 E-4 CAS Gameplay in Tanks RB (War Thunder)

Mosquito633

Do 217 E-4 | War Thunder

crc005

War Thunder: Panther D, Bf 109 G-14, Fw 190 F-8, Tiger H1, Do 217 E-4, Panzer IV/70(V)

crc005

P-38E Lightning extended boom and zoom, also Bf 109 F-4, S.M.79 Sparviero, Do 217 E-4 (War Thunder)

Åsmund Mosseng

War Thunder_Do 217 E-4 RB gameplay

Silent Thunder

Winning at Wallonia. (Sturer Emil & Do 217 E-4)

Wiki info about Do 217 E-4

Official War Thunder wiki

Dornier Do 217 E-4 medium twin-engine bomber Late 1941 saw the start of production of Do 217 E-4 variant bombers, which differed from the E-2 mainly in their new BMW 801C engines, with a takeoff power of 1,560 hp, and in their wings' reinforced leading edge, which could cut through the cables of barrage balloons. In addition, the fixed Mauser MG 151/15 cannon was removed, and a mobile 20 mm Oerlikon/Ikaria MG FF drum-fed cannon with a total 240-round magazine capacity was installed instead. This cannon earned a reputation as a more effective weapon against surface targets. Originally, all Do 217E planes were equipped with an umbrella-shaped dive brake located in the tail section and designed to reduce diving speed. However, since the brake was unreliable, every factory-produced machine was packaged with a removable tail cone fairing, placed in the bomb bay. After the aircraft reached the front lines, the mechanics would, as a rule, immediately remove the lattice umbrella and install the cone fairing instead. In this form, the Do 217E could only be used as a horizontal bomber. But since the dive brake control circuit remained in place, the possibility to convert it back to a dive bomber remained. Beginning with the Do 217 E-4 variant, no dive brake was installed on the aircraft at all, since the Luftwaffe command eventually rejected the idea of turning the Do 217E into a dive bomber. Initially, British cities and ships were top-priority targets for the Do 217Es. The KG 2 bomber squadron was given the task of striking cities, and the specially formed KG 40 was to carry out anti-ship missions. Both units were to be based on airfields in France and the Netherlands. The Do 217E's combat début over Great Britain took place in the middle of July 1941, when KG 2 and KG 40 aircraft bombed London targets and factories in Birmingham. In the spring of 1942, the Do 217Es of both squadrons participated in the so-called Baedeker Raids, a series of raids over provincial British cities with a large number of architectural monuments. This was a kind of revenge for the RAF's bombing of German cities. Clear or moonlit nights were usually chosen for the raids, and the crews planned to fly out towards the target at about one o'clock a. m. The smaller cities without strategic importance had poor air defence systems, which allowed the bomber crews to drop their bomb load from a height of about 3,000 m, with comparatively high accuracy for horizontal bombers.