Information for: Typhoon Mk Ia in War Thunder

Country

Britain

Vehicle role

Fighter / Strike fighter

Rank

2

Battle Rating

Arcade Battles

2.7

realistic battles

3

Simulator Battles

2.7

Premium Vehicle:

No

Squadron Vehicle:

No

Pack Vehicle:

No

On Marketplace:

No


Common Parameters

Arcade

  • Price 16,000 SL
  • Training Costs:
    Train 1 Cost: 4,500
    Train 2 Cost: 16,000
    Train 3 Cost (Gold): 180
    Train 3 Cost (Exp): 190,000
  • Silver Lion Bonus 31%
  • Exp Bonus 118%
  • Turn Time 21.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 5.0 ton
  • Length of Vehicle 9.7 m
  • Wing Area 25.9 m
  • Wing Span 12.7 m
  • Empty Weight 4.3 ton
  • Max Takeoff Weight 5,670.0 ton
  • Runway Length Required 580.0 m
  • Max Altitude 10,500.0 m
  • Repair Cost 470 SL
  • Repair Cost Per/Min 165 SL
  • Repair Cost Full Upgrade 649 SL
  • Repair Time 0.82hr
  • Repair Time No Crew 2wk 0d
  • Crew Count 1

Realistic

  • Price 16,000 SL
  • Training Costs:
    Train 1 Cost: 4,500
    Train 2 Cost: 16,000
    Train 3 Cost (Gold): 180
    Train 3 Cost (Exp): 190,000
  • Silver Lion Bonus 75%
  • Exp Bonus 118%
  • Turn Time 21.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 5.0 ton
  • Length of Vehicle 9.7 m
  • Wing Area 25.9 m
  • Wing Span 12.7 m
  • Empty Weight 4.3 ton
  • Max Takeoff Weight 5,670.0 ton
  • Runway Length Required 580.0 m
  • Max Altitude 10,500.0 m
  • Repair Cost 982 SL
  • Repair Cost Per/Min 172 SL
  • Repair Cost Full Upgrade 1,314 SL
  • Repair Time 2hr 7m
  • Repair Time No Crew 2wk 0d
  • Crew Count 1

Simulator

  • Price 16,000 SL
  • Training Costs:
    Train 1 Cost: 4,500
    Train 2 Cost: 16,000
    Train 3 Cost (Gold): 180
    Train 3 Cost (Exp): 190,000
  • Silver Lion Bonus 152%
  • Exp Bonus 118%
  • Turn Time 21.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 5.0 ton
  • Length of Vehicle 9.7 m
  • Wing Area 25.9 m
  • Wing Span 12.7 m
  • Empty Weight 4.3 ton
  • Max Takeoff Weight 5,670.0 ton
  • Runway Length Required 580.0 m
  • Max Altitude 10,500.0 m
  • Repair Cost 1,332 SL
  • Repair Cost Per/Min 144 SL
  • Repair Cost Full Upgrade 1,784 SL
  • Repair Time 4hr 12m
  • Repair Time No Crew 2wk 0d
  • Crew Count 1

Presets

  • weapon_0
    Weapon Name: gunBrowning303_raf
    Weapon Type: cannon
    Weapon Count: 12
    Ammo Type: ap_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0108
    Ammo Speed: 853
    Ammo Max Distance: 2000
    Ammo Type: t_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0095
    Ammo Speed: 835
    Ammo Max Distance: 2000
    Ammo Type: i_t_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.00907
    Ammo Speed: 920
    Ammo Max Distance: 2000
    Ammo Type: ap_i_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0106
    Ammo Speed: 853
    Ammo Max Distance: 2000
    Ammo Type: i_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.00907
    Ammo Speed: 920
    Ammo Max Distance: 2000
    Ammo Type: ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.00978
    Ammo Speed: 853
    Ammo Max Distance: 2000
  • Default Preset
    Name: typhoon_mk1b_250lbs_bombs
    Weapon Type: N/A
    Ammo Type: ball
    Ammo Name: uk_250lbs
    Ammo Type: he_bomb
    Ammo Caliber: 0.259
    Ammo Mass: 104.3
    Ammo Explosive Type: tnt
    Ammo Explosive Mass: 30.7
  • Preset 1
    Name: typhoon_mk1b_500lbs_bombs
    Weapon Type: N/A
    Ammo Type: he_bomb
    Ammo Name: uk_500lbs
    Ammo Type: he_bomb
    Ammo Caliber: 0.327
    Ammo Mass: 213.1
    Ammo Explosive Type: tnt
    Ammo Explosive Mass: 65.5

Typhoon Mk Ia / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 39
  • Win rate 100%
  • Air frags per battle 5.57
  • Air frags per death 4.46
  • Ground frags per battle 4.39
  • Ground frags per death 3.22
Realistic Battles
  • Battles 58
  • Win rate 100%
  • Air frags per battle 0.44
  • Air frags per death 0.44
  • Ground frags per battle 1
  • Ground frags per death 1
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Video about Typhoon Mk Ia

iluha 220782

Обзор Typhoon Mk Ia. КРЕПКИЙ СЕРЕДНЯЧОК в War Thunder!

Jengar

War Thunder Realistic: Typhoon Mk Ia [Unforgiving Bitch!]

JorgeHFJ

War Thunder: Typhoon Mk. Ia - Bugging an Italian Bomber (Simulator Battles)

Silent

Typhoon Mk Ia | A 7 Kill Game!! | Warthunder Gameplay

morcejo

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Talon6713

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War Thunder: Typhoon Mk. Ia - Anemic Assists

DIY FLY OUT

TYPHOON MK I A - ENERGY FIGHTING - WAR THUNDER - BEGINNERS GUIDE

KUDRJA

War Thunder | Характеристики самолётов | Typhoon Mk.Ia | 2.37.0.74

Wiki info about Typhoon Mk Ia

Official War Thunder wiki

The Hawker Typhoon was a single-seat, all-metal monoplane fighter, first designed as a high speed interceptor. Even before the new Hurricane fighter was launched into full-scale production, the engineers of Hawker Aircraft Ltd.'s design office, headed by Sir Sydney Camm, embarked on the development of а next-generation interceptor for the RAF. It was proposed that the new aircraft would be equipped with a new engine whose power would surpass that of the Rolls-Royce Merlin. Hawker Aircraft received a contract to develop two prototypes: one had a Rolls-Royce Vulture liquid-cooled engine (an Х-block); the second had a Napier Sabre engine (an Н-block). Both engines had 24 cylinders and provided about 2,000 hp. The first prototype was named the Hawker Tornado and featured a ventral radiator in the same position that the Hurricane did. The second prototype, named the Typhoon, was equipped with a distinctive chin-mounted radiator in the forward fuselage. Since the development of the Rolls-Royce Vulture engine progressed more quickly, the Hawker Tornado was the first to be test flown in October 1939. The first Hawker Typhoon (P5212) prototype made its maiden flight in February 1940. After delays caused by the Battle of Britain, the full-scale production of Typhoon Mk IA, with a 2,100 hp Napier Sabre Mk.IIA engine and a de Havilland Hydromatic three-bladed propeller, was launched. Work on the Hawker Tornado was ceased due to serious problems with the Rolls-Royce Vulture engine after the first production aircraft was built. Subsequent to the results found during flight trials, the tail fin of the Typhoon Mk.IA was enlarged to improve longitudinal stability and the aircraft obtained its distinctive rudder with a straight rear edge. The starboard door and the folding part of the canopy were used to enter the fighter's cockpit; in an emergency both doors and the folding part of the canopy could be jettisoned. The armament provided for the aircraft consisted of wing-mounted machine guns in the "A" type wing (Mk.IA) and cannons in the "B" type wing (Mk.IB). The first 110 fighters built were of the Typhoon Mk.IA version, with 12 wing-mounted 0.303 inch Colt-Browning Mk.II machine guns, because of the shortage of belt-feed mechanisms for the Hispano Mk.II cannons. The early service life of the Typhoon was less than impressive. With a relatively poor rate of climb and sluggish performance at high altitudes, it was not able to maintain pace with the latest enemy fighters in its planned role as an interceptor. Furthermore, the first RAF squadrons to use the Typhoon found, like the test pilots who had helped to develop the Typhoon, that an alarming number of accidents, sometimes fatal, were attributed to the new fighter. Hawker was able to ascertain that the cause of many accidents was metal fatigue resulting in several cases of the entire tail section detaching in flight. However, even after this issue was resolved, high speed buffeting and an unreliable engine caused the early Typhoons to be less than popular with their crews.