General info for T95

Extended parameters
Arcade Battles
- Mass 86.2 ton
- Price 300,000€
- Wp bonus 150%
- Exp bonus 196%
- Training cost 85,000€
- Visibility 110 %
- Reload time 20.0 s
- Free repairs 10
- Horse powers 710 hp at 2600 rpm
- Max speed 13.9 km/h
- Max inclination 24°
- Full repair cost 13,000€
-
Weapon
105 mm T5E1 cannon (Ammo: 62) 12.7 mm M2HB machine gun (Ammo: 1000)
- Turn turret speed 8.8°/s
- armor_piercing_100 258 mm
- armor_piercing_500 248 mm
- armor_piercing_1000 218 mm
- Weapon presets tank 1
- Full repair time crew 6d 18h
- Armor thickness hull (back) 50 mm
- Armor thickness hull (rear) 152 mm
- Armor thickness hull (front) 305 mm
- Armor thickness turret (back) 50 mm
- Armor thickness turret (rear) 63 mm
- Angle vertical guidance (max) 19°
- Angle vertical guidance (min) -5°
- Armor thickness turret (front) 305 mm
Realistic Battles
- Mass 86.2 ton
- Price 300,000€
- Wp bonus 150%
- Exp bonus 196%
- Training cost 85,000€
- Visibility 110 %
- Reload time 20.0 s
- Free repairs 10
- Horse powers 442 hp at 2600 rpm
- Max speed 12.8 km/h
- Max inclination 26°
- Full repair cost 7,030€
-
Weapon
105 mm T5E1 cannon (Ammo: 62) 12.7 mm M2HB machine gun (Ammo: 1000)
- Turn turret speed 5.9°/s
- armor_piercing_100 258 mm
- armor_piercing_500 248 mm
- armor_piercing_1000 218 mm
- Weapon presets tank 1
- Full repair time crew 12d
- Armor thickness hull (back) 50 mm
- Armor thickness hull (rear) 152 mm
- Armor thickness hull (front) 305 mm
- Armor thickness turret (back) 50 mm
- Armor thickness turret (rear) 63 mm
- Angle vertical guidance (max) 19°
- Angle vertical guidance (min) -5°
- Armor thickness turret (front) 305 mm
Simulator Battles
- Mass 86.2 ton
- Price 300,000€
- Wp bonus 180%
- Exp bonus 196%
- Training cost 85,000€
- Visibility 110 %
- Reload time 20.0 s
- Free repairs 10
- Horse powers 442 hp at 2600 rpm
- Max speed 12.8 km/h
- Max inclination 26°
- Full repair cost 17,000€
-
Weapon
105 mm T5E1 cannon (Ammo: 62) 12.7 mm M2HB machine gun (Ammo: 1000)
- Turn turret speed 5.9°/s
- armor_piercing_100 258 mm
- armor_piercing_500 248 mm
- armor_piercing_1000 218 mm
- Weapon presets tank 1
- Full repair time crew 13d
- Armor thickness hull (back) 50 mm
- Armor thickness hull (rear) 152 mm
- Armor thickness hull (front) 305 mm
- Armor thickness turret (back) 50 mm
- Armor thickness turret (rear) 63 mm
- Angle vertical guidance (max) 19°
- Angle vertical guidance (min) -5°
- Armor thickness turret (front) 305 mm
T95 / statistics for the last 1 month
These may be very different from the real, because we are monitoring only those players who use our site.
Arcade Battles
- Battles 44
- Win rate 100%
- Air frags per battle N/A
- Air frags per death N/A
- Ground frags per battle 3.57
- Ground frags per death 3.57
Realistic Battles
- Battles 223
- Win rate 64.82%
- Air frags per battle N/A
- Air frags per death N/A
- Ground frags per battle 9.12
- Ground frags per death 11.18
Simulator Battles
- Battles 10
- Win rate N/A
- Air frags per battle N/A
- Air frags per death N/A
- Ground frags per battle N/A
- Ground frags per death N/A
Wiki info about T95
A heavy assault tank developed on the basis of research conducted by the armament department. It was designed to break through well-fortified positions. Two models were built and underwent testing between 1945 and 1947. A new 105mm gun was attached to the base, allowing the tank to fight against fortifications. However, the project was eventually determined to be unrealistic.