General info for M6A1

  • Country USA
  • Vehicle role Heavy Tank
  • Rank 3
  • Battle rating in
    • arcade battles 4.7
    • realistic battles 4.7
    • simulator battles 4.7

Extended parameters

Arcade Battles
  • Mass 56.8 ton
  • Price 170,000€
  • Wp bonus 110%
  • Exp bonus 160%
  • Training cost 49,000€
  • Visibility 121 %
  • Reload time 7.6 s
  • Free repairs 10
  • Horse powers 1033 hp at 2300 rpm
  • Max speed 37 km/h
  • Max inclination 40°
  • Full repair cost 2,270€
  • Weapon
    76 mm M7 cannon (Ammo: 75)
    37 mm M3 cannon (Ammo: 202)
    12.7 mm M2HB machine gun x3 (Ammo: 7000)
  • Turn turret speed 14.6°/s
  • armor_piercing_100 127 mm
  • armor_piercing_500 125 mm
  • armor_piercing_1000 116 mm
  • Weapon presets tank 1
  • Full repair time crew 1d 21h
  • Armor thickness hull (back) 44 mm
  • Armor thickness hull (rear) 69 mm
  • Armor thickness hull (front) 101 mm
  • Armor thickness turret (back) 82 mm
  • Armor thickness turret (rear) 82 mm
  • Angle vertical guidance (max) 30°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 101 mm
Realistic Battles
  • Mass 56.8 ton
  • Price 170,000€
  • Wp bonus 140%
  • Exp bonus 160%
  • Training cost 49,000€
  • Visibility 121 %
  • Reload time 7.6 s
  • Free repairs 10
  • Horse powers 708 hp at 2300 rpm
  • Max speed 35 km/h
  • Max inclination 40°
  • Full repair cost 2,060€
  • Weapon
    76 mm M7 cannon (Ammo: 75)
    37 mm M3 cannon (Ammo: 202)
    12.7 mm M2HB machine gun x3 (Ammo: 7000)
  • Turn turret speed 10.7°/s
  • armor_piercing_100 127 mm
  • armor_piercing_500 125 mm
  • armor_piercing_1000 116 mm
  • Weapon presets tank 1
  • Full repair time crew 2d 19h
  • Armor thickness hull (back) 44 mm
  • Armor thickness hull (rear) 69 mm
  • Armor thickness hull (front) 101 mm
  • Armor thickness turret (back) 82 mm
  • Armor thickness turret (rear) 82 mm
  • Angle vertical guidance (max) 30°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 101 mm
Simulator Battles
  • Mass 56.8 ton
  • Price 170,000€
  • Wp bonus 170%
  • Exp bonus 160%
  • Training cost 49,000€
  • Visibility 121 %
  • Reload time 7.6 s
  • Free repairs 10
  • Horse powers 708 hp at 2300 rpm
  • Max speed 35 km/h
  • Max inclination 40°
  • Full repair cost 2,010€
  • Weapon
    76 mm M7 cannon (Ammo: 75)
    37 mm M3 cannon (Ammo: 202)
    12.7 mm M2HB machine gun x3 (Ammo: 7000)
  • Turn turret speed 10.7°/s
  • armor_piercing_100 127 mm
  • armor_piercing_500 125 mm
  • armor_piercing_1000 116 mm
  • Weapon presets tank 1
  • Full repair time crew 2d 14h
  • Armor thickness hull (back) 44 mm
  • Armor thickness hull (rear) 69 mm
  • Armor thickness hull (front) 101 mm
  • Armor thickness turret (back) 82 mm
  • Armor thickness turret (rear) 82 mm
  • Angle vertical guidance (max) 30°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 101 mm

M6A1 / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 224
  • Win rate 69.06%
  • Air frags per battle 0.2
  • Air frags per death 0.18
  • Ground frags per battle 5.69
  • Ground frags per death 5.06
Realistic Battles
  • Battles 483
  • Win rate 57.4%
  • Air frags per battle 0.06
  • Air frags per death 0.04
  • Ground frags per battle 3.81
  • Ground frags per death 2.8
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Wiki info about M6A1

Official War Thunder wiki

At the end of May 1940 the US infantry chief of staff responsible for armor put together requirements for future tanks in light of what was happening in Europe: the German army was relentlessly moving toward France and using armor with great success along the way. The Wehrmacht's use of new Pz.IV tanks with 75 mm guns instantaneously made the American tanks and their 37 mm cannons obsolete. The new tank type had to be heavy (around 50 short tons), with 76 mm and 37 mm cannons arranged side-by-side in the turret. It had four machine guns (two heavy caliber and two rifle caliber), a Wright G-200 engine, a Hydromatic transmission, and a top speed of 25 mph. The green light was given for the construction of four prototypes in February 1941. The prototypes developed by the Baldwin Locomotive Works were designed with different transmissions and hulls in the interests of finding the best option for full-scale production. Two modifications at most were permitted, and on April 13, 1942, the T1E2 and T1E3 were standardized as the M6 and M6A1. The latter added a welded hull, Wright G-200 engine, and torque converter to the M6. Mass production was scheduled for November 1942, though a report by General Jacob Devers on December 7 indicated that the M6s would enjoy only limited tactical use due to their size. Moreover, two M4s equipped with 75 mm and 76 mm weapons could be built in place of two heavy tanks. As a result, the Armored Corps hurried to revoke the contract. Between 1942 and 1943 the Baldwin Locomotive Works ended up producing 12 M6 heavy tanks. They did not join the army or see combat.