General info for StuG III G

  • Country Germany
  • Vehicle role Tank Destroyer
  • Rank 2
  • Battle rating in
    • arcade battles 4.3
    • realistic battles 4
    • simulator battles 4

Extended parameters

Arcade Battles
  • Mass 23.9 ton
  • Price 100,000€
  • Wp bonus 100%
  • Exp bonus 142%
  • Training cost 29,000€
  • Visibility 73 %
  • Reload time 7.6 s
  • Free repairs 10
  • Horse powers 426 hp at 3000 rpm
  • Max speed 44 km/h
  • Max inclination 37°
  • Full repair cost 1,440€
  • Weapon
    75 mm StuK40 L48 cannon (Ammo: 54)
  • Turn turret speed 13.2°/s
  • armor_piercing_100 136 mm
  • armor_piercing_500 135 mm
  • armor_piercing_1000 123 mm
  • Weapon presets tank 1
  • Full repair time crew 13h 18m
  • Armor thickness hull (back) 50 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 80 mm
  • Armor thickness turret (back) 30 mm
  • Armor thickness turret (rear) 30 mm
  • Angle vertical guidance (max) 17°
  • Angle vertical guidance (min) -6°
  • Armor thickness turret (front) 80 mm
Realistic Battles
  • Mass 23.9 ton
  • Price 100,000€
  • Wp bonus 130%
  • Exp bonus 142%
  • Training cost 29,000€
  • Visibility 73 %
  • Reload time 7.6 s
  • Free repairs 10
  • Horse powers 265 hp at 3000 rpm
  • Max speed 40 km/h
  • Max inclination 39°
  • Full repair cost 1,910€
  • Weapon
    75 mm StuK40 L48 cannon (Ammo: 54)
  • Turn turret speed 8.9°/s
  • armor_piercing_100 136 mm
  • armor_piercing_500 135 mm
  • armor_piercing_1000 123 mm
  • Weapon presets tank 1
  • Full repair time crew 1d 02h
  • Armor thickness hull (back) 50 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 80 mm
  • Armor thickness turret (back) 30 mm
  • Armor thickness turret (rear) 30 mm
  • Angle vertical guidance (max) 17°
  • Angle vertical guidance (min) -6°
  • Armor thickness turret (front) 80 mm
Simulator Battles
  • Mass 23.9 ton
  • Price 100,000€
  • Wp bonus 150%
  • Exp bonus 142%
  • Training cost 29,000€
  • Visibility 73 %
  • Reload time 7.6 s
  • Free repairs 10
  • Horse powers 265 hp at 3000 rpm
  • Max speed 40 km/h
  • Max inclination 39°
  • Full repair cost 1,930€
  • Weapon
    75 mm StuK40 L48 cannon (Ammo: 54)
  • Turn turret speed 8.9°/s
  • armor_piercing_100 136 mm
  • armor_piercing_500 135 mm
  • armor_piercing_1000 123 mm
  • Weapon presets tank 1
  • Full repair time crew 21h 36m
  • Armor thickness hull (back) 50 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 80 mm
  • Armor thickness turret (back) 30 mm
  • Armor thickness turret (rear) 30 mm
  • Angle vertical guidance (max) 17°
  • Angle vertical guidance (min) -6°
  • Armor thickness turret (front) 80 mm

StuG III G / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 203
  • Win rate 58.65%
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle 2.38
  • Ground frags per death 2.63
Realistic Battles
  • Battles 288
  • Win rate 32.9%
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle 2.9
  • Ground frags per death 2.44
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Wiki info about StuG III G

Official War Thunder wiki

The final and most mass-produced variant of the Sturmgeschütz III. These guns began to be released in December 1942 and continued to be made until the end of the war. With these modifications, the designation of production models was changed to StuG.40 Ausf. G. The design of their conning tower was different from that of previous variants. The tower was wider, and extended halfway over both of the vehicle's treads. A commander's cupola was installed, which greatly improved the gun commander's view and required an increase in the emplacement's height, up to 2,160 mm. The ballistic protection of the gunner's sight was also improved. The first series of this assault gun still had 50 mm of forward armor, but by the summer of 1943 this had been reinforced by additional plates 30 mm thick. From May 1943 onward, the vehicles were fitted with Schurzen side skirts as a means of protection against high-explosive anti-tank shells and anti-tank rifle bullets. From August 1943 to September 1944, the assault guns were coated with an anti-magnetic Zimmerit paste. Some sources claim the paste could make shells ricochet off, but it was probably applied to counter magnetic mines. Vehicles manufactured before October 1943 had a commander's cupola which could rotate, as it was mounted on ball bearings. However, due to a lack of ball bearings, the cupola began to be welded on in September 1943 and following. From August 1944 to the end of the war, the self-propelled assault guns once again had rotating commander's cupolas. In 1944, the troops began to receive assault guns with remote-controlled machine guns to fight against infantry, in addition to a new, streamlined gun mantlet. The characteristic outline of this mantlet received the name Saukopfblende. By the end of the war, the companies Alkett and MIAG had built 7,834 StuG.40 Ausf. G assault guns. The overall quality of the armament and armor of this assault gun made it a frequent winner in battles against allied tanks.