General info for Pz.II С (DAK)

  • Country Germany
  • Vehicle role Light Tank
  • Rank 1
  • Battle rating in
    • arcade battles 1
    • realistic battles 1
    • simulator battles 1

Extended parameters

Arcade Battles
  • Mass 9.1 ton
  • Price 250¤
  • Wp bonus 20%
  • Exp bonus 150%
  • shot_freq 280 Shots per minute
  • Training cost 150€
  • Visibility 68 %
  • Reload time 7.8 s
  • Free repairs 30
  • Horse powers 217 hp at 2600 rpm
  • Max speed 49 km/h
  • Max inclination 40°
  • Full repair cost 130€
  • Weapon
    20 mm KwK30 cannon (Ammo: 180)
    7.92 mm MG34 machine gun (Ammo: 1800)
  • Turn turret speed 13.3°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 45 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 8m
  • Armor thickness hull (back) 15 mm
  • Armor thickness hull (rear) 15 mm
  • Armor thickness hull (front) 35 mm
  • Armor thickness turret (back) 15 mm
  • Armor thickness turret (rear) 15 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -9°
  • Armor thickness turret (front) 30 mm
Realistic Battles
  • Mass 9.1 ton
  • Price 250¤
  • Wp bonus 40%
  • Exp bonus 150%
  • shot_freq 280 Shots per minute
  • Training cost 150€
  • Visibility 68 %
  • Reload time 7.8 s
  • Free repairs 30
  • Horse powers 124 hp at 2600 rpm
  • Max speed 44 km/h
  • Max inclination 40°
  • Full repair cost 170€
  • Weapon
    20 mm KwK30 cannon (Ammo: 180)
    7.92 mm MG34 machine gun (Ammo: 1800)
  • Turn turret speed 8.3°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 45 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 16m
  • Armor thickness hull (back) 15 mm
  • Armor thickness hull (rear) 15 mm
  • Armor thickness hull (front) 35 mm
  • Armor thickness turret (back) 15 mm
  • Armor thickness turret (rear) 15 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -9°
  • Armor thickness turret (front) 30 mm
Simulator Battles
  • Mass 9.1 ton
  • Price 250¤
  • Wp bonus 40%
  • Exp bonus 150%
  • shot_freq 280 Shots per minute
  • Training cost 150€
  • Visibility 68 %
  • Reload time 7.8 s
  • Free repairs 30
  • Horse powers 124 hp at 2600 rpm
  • Max speed 44 km/h
  • Max inclination 40°
  • Full repair cost 210€
  • Weapon
    20 mm KwK30 cannon (Ammo: 180)
    7.92 mm MG34 machine gun (Ammo: 1800)
  • Turn turret speed 8.3°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 45 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 16m
  • Armor thickness hull (back) 15 mm
  • Armor thickness hull (rear) 15 mm
  • Armor thickness hull (front) 35 mm
  • Armor thickness turret (back) 15 mm
  • Armor thickness turret (rear) 15 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -9°
  • Armor thickness turret (front) 30 mm

Pz.II С (DAK) / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A
Realistic Battles
  • Battles 69
  • Win rate 25.64%
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle 2.73
  • Ground frags per death 2.43
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Wiki info about Pz.II С (DAK)

Official War Thunder wiki

Some of the Pz.Kpfw II’s were sent to Africa, where they were used by the German Afrika Korps (DAK). In Africa they were given secondary tasks such as guard duty and scouting. The tank is shown with desert camouflage and the famous symbol of the African Corps, the palm tree.