Information for: F1M2 in War Thunder

Country

Japan

Vehicle role

Light Bomber / Hydroplane

Rank

1

Battle Rating

Arcade Battles

1

realistic battles

1

Simulator Battles

1

Premium Vehicle:

No

Squadron Vehicle:

No

Pack Vehicle:

No

On Marketplace:

No


Common Parameters

Arcade

  • Price 700 SL
  • Training Costs:
    Train 1 Cost: 200
    Train 2 Cost: 1,000
    Train 3 Cost (Gold): 20
    Train 3 Cost (Exp): 96,000
  • Silver Lion Bonus 15%
  • Exp Bonus 100%
  • Turn Time 17.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 2.5 ton
  • Length of Vehicle 9.5 m
  • Wing Area 29.5 m
  • Wing Span 11.0 m
  • Empty Weight 1.9 ton
  • Max Takeoff Weight 2,830.0 ton
  • Runway Length Required 300.0 m
  • Max Altitude 9,200.0 m
  • Repair Cost 104 SL
  • Repair Cost Per/Min 30 SL
  • Repair Cost Full Upgrade 135 SL
  • Repair Time 0.18hr
  • Repair Time No Crew 2wk 0d
  • Crew Count 2

Realistic

  • Price 700 SL
  • Training Costs:
    Train 1 Cost: 200
    Train 2 Cost: 1,000
    Train 3 Cost (Gold): 20
    Train 3 Cost (Exp): 96,000
  • Silver Lion Bonus 30%
  • Exp Bonus 100%
  • Turn Time 17.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 2.5 ton
  • Length of Vehicle 9.5 m
  • Wing Area 29.5 m
  • Wing Span 11.0 m
  • Empty Weight 1.9 ton
  • Max Takeoff Weight 2,830.0 ton
  • Runway Length Required 300.0 m
  • Max Altitude 9,200.0 m
  • Repair Cost 149 SL
  • Repair Cost Per/Min 33 SL
  • Repair Cost Full Upgrade 188 SL
  • Repair Time 0.36hr
  • Repair Time No Crew 2wk 0d
  • Crew Count 2

Simulator

  • Price 700 SL
  • Training Costs:
    Train 1 Cost: 200
    Train 2 Cost: 1,000
    Train 3 Cost (Gold): 20
    Train 3 Cost (Exp): 96,000
  • Silver Lion Bonus 56%
  • Exp Bonus 100%
  • Turn Time 17.0 seconds
  • horsePower 0 Hp
  • Vehicle Mass 2.5 ton
  • Length of Vehicle 9.5 m
  • Wing Area 29.5 m
  • Wing Span 11.0 m
  • Empty Weight 1.9 ton
  • Max Takeoff Weight 2,830.0 ton
  • Runway Length Required 300.0 m
  • Max Altitude 9,200.0 m
  • Repair Cost 171 SL
  • Repair Cost Per/Min 25 SL
  • Repair Cost Full Upgrade 216 SL
  • Repair Time 0.36hr
  • Repair Time No Crew 2wk 0d
  • Crew Count 2

Presets

  • weapon_0
    Weapon Name: gunType97
    Weapon Type: cannon
    Weapon Count: 2
    Ammo Type: ap_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0105
    Ammo Speed: 730
    Ammo Max Distance: 2000
    Ammo Type: t_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0104
    Ammo Speed: 730
    Ammo Max Distance: 2000
    Ammo Type: he_i_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.01049
    Ammo Speed: 730
    Ammo Max Distance: 2000
    Ammo Type: i_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0105
    Ammo Speed: 720
    Ammo Max Distance: 2000
  • weapon_1
    Weapon Name: gunType92_turret
    Weapon Type: cannon
    Weapon Count: 1
    Ammo Type: i_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0105
    Ammo Speed: 760
    Ammo Max Distance: 2000
    Ammo Type: he_i_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.01049
    Ammo Speed: 760
    Ammo Max Distance: 2000
    Ammo Type: ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.013
    Ammo Speed: 760
    Ammo Max Distance: 2000
    Ammo Type: t_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0104
    Ammo Speed: 760
    Ammo Max Distance: 2000
    Ammo Type: he_i_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.01049
    Ammo Speed: 730
    Ammo Max Distance: 2000
    Ammo Type: ap_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0105
    Ammo Speed: 730
    Ammo Max Distance: 2000
    Ammo Type: ap_ball
    Ammo Caliber: 0.0077
    Ammo Mass: 0.0105
    Ammo Speed: 760
    Ammo Max Distance: 2000
  • Default Preset
    Name: f1m2_bombs
    Weapon Type: N/A
    Ammo Type: ap_ball
    Ammo Name: jp_navy_type97mod6_60kg
    Ammo Type: he_bomb
    Ammo Caliber: 0.199
    Ammo Mass: 60
    Ammo Explosive Type: shimose
    Ammo Explosive Mass: 23

F1M2 / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A
Realistic Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Video about F1M2

Jengar

The Dogfighting Bomber! F1M2 - Japan - War Thunder Review!

Mosquito633

F1M2 | War Thunder

Matthew Hulen

War Thunder F1m2 Review

MikeGoesBoom

War Thunder "BluePrints" Guide - The Ki-10 and F1M2 (Episode 5)

BigTasty614

War Thunder- F1M2

Mosquito633

F1M2 | War Thunder

Gemüse-Käptn

BIEST - F1M2 Gameplay - War Thunder [DE|HD]

Mosquito633

F1M2 | War Thunder

TheCondor

War Thunder: F1M2 Best Fighter on "Midway"

Wiki info about F1M2

Official War Thunder wiki

Mitsubishi F1M2 Type 0 (Rei Kan/Zero Kan) Observation Seaplane Model 11 (Allied reporting name: Pete) A single-engine all-metal biplane with a main central float and two additional underwing floats. It was originally built as a catapult-launched reconnaissance floatplane specializing in gunnery spotting for battleships and heavy cruisers of the Imperial Japanese Navy. Flight tests of the first prototype Ka-17 (F1M1) aircraft (with a Nakajima Hikari 1 engine) were performed in June 1936. The tests showed that the seaplane had multiple issues, mostly having to do with poor directional stability. In addition, the F1M1's seaworthiness was doubtful. Two years were spent performing a serious redesign. A new central float was built for the F1M, replacing the Nakajima E8N1 hydroplane float used on the prototypes. The Nakajima Hikari engine was replaced with a more powerful Mitsubishi Zuisei 13 fourteen-cylinder double-row air-cooled engine (the same as that used for Zero fighters) with a maximum take-off power of 875 hp. An improved version of the hydroplane, designated as the Type 0 Observation Seaplane Model 11 (F1M2), began full-scale production in 1940. The F1M2 was armed with two 7.7mm Type 97 Model 3a synchronized fuselage-mounted machine guns with 500 rounds each, and one more 7.7mm Type 97 (Lewis Mk.III) machine gun with 582 rounds (6 standard magazines) was mounted in the turret in the observer’s cockpit to protect the rear of the plane from attacks from above. The lower wing panels had lugs installed to suspend two 60-kg, two 30-kg, or six 20-kg bombs. At the beginning of the Pacific War, the F1M2s took part in the Battles for the Philippines, Papua New Guinea, and the Solomon Islands. The seaplanes were launched from floating bases and later from battleships, cruisers, and coastlines. The Rei Kans were used as scouts, gunnery spotters, light bombers, and anti-submarine aircraft. In June 1942, they were used as dive bombers over the Aleutian Islands; they also covered the Japanese positions there from the air as sea fighters. A total of 1,118 F1M2s were manufactured, and their production was discontinued in March 1944. The aircraft remained in service until the end of the war.