General info for GAZ-MM (72-K)

  • Country USSR
  • Vehicle role SPAA
  • Rank 2
  • Battle rating in
    • arcade battles 2.3
    • realistic battles 2.3
    • simulator battles 2.3

Extended parameters

Arcade Battles
  • Mass 3.0 ton
  • Price 10,000€
  • Wp bonus 50%
  • Exp bonus 112%
  • shot_freq 240 Shots per minute
  • Training cost 3,000€
  • Visibility 78 %
  • Reload time 0.3 s
  • Free repairs 10
  • Horse powers 81 hp at 2200 rpm
  • Max speed 49 km/h
  • Max inclination 40°
  • Full repair cost 460€
  • Weapon
    25 mm 72-K cannon (Ammo: 399)
  • Turn turret speed 30.8°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 43 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 41m
  • Armor thickness hull (back) 0 mm
  • Armor thickness hull (rear) 0 mm
  • Armor thickness hull (front) 0 mm
  • Armor thickness turret (back) 0 mm
  • Armor thickness turret (rear) 0 mm
  • Angle vertical guidance (max) 85°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 7 mm
Realistic Battles
  • Mass 3.0 ton
  • Price 10,000€
  • Wp bonus 80%
  • Exp bonus 112%
  • shot_freq 240 Shots per minute
  • Training cost 3,000€
  • Visibility 78 %
  • Reload time 0.3 s
  • Free repairs 10
  • Horse powers 50 hp at 2200 rpm
  • Max speed 45 km/h
  • Max inclination 40°
  • Full repair cost 350€
  • Weapon
    25 mm 72-K cannon (Ammo: 399)
  • Turn turret speed 20.8°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 43 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 54m
  • Armor thickness hull (back) 0 mm
  • Armor thickness hull (rear) 0 mm
  • Armor thickness hull (front) 0 mm
  • Armor thickness turret (back) 0 mm
  • Armor thickness turret (rear) 0 mm
  • Angle vertical guidance (max) 85°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 7 mm
Simulator Battles
  • Mass 3.0 ton
  • Price 10,000€
  • Wp bonus 80%
  • Exp bonus 112%
  • shot_freq 240 Shots per minute
  • Training cost 3,000€
  • Visibility 78 %
  • Reload time 0.3 s
  • Free repairs 10
  • Horse powers 50 hp at 2200 rpm
  • Max speed 45 km/h
  • Max inclination 40°
  • Full repair cost 600€
  • Weapon
    25 mm 72-K cannon (Ammo: 399)
  • Turn turret speed 20.8°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 43 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 1h 11m
  • Armor thickness hull (back) 0 mm
  • Armor thickness hull (rear) 0 mm
  • Armor thickness hull (front) 0 mm
  • Armor thickness turret (back) 0 mm
  • Armor thickness turret (rear) 0 mm
  • Angle vertical guidance (max) 85°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 7 mm

GAZ-MM (72-K) / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 23
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A
Realistic Battles
  • Battles 131
  • Win rate 34.44%
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle 2.87
  • Ground frags per death 1.58
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Wiki info about GAZ-MM (72-K)

Official War Thunder wiki

Before the Great Patriotic War began, the question of creating so-called anti-aircraft tanks was under consideration. Among projects in an early stage of development was an anti-aircraft tank with a turret-mounted 25 mm 72-K anti-aircraft gun placed on a T-50 light tank. Due to the beginning of the war, all work on this vehicle, dubbed the T-50-2, was halted. In the second half of 1941, tests were conducted on the 25 mm 72-K Mod. 1940 cannon mounted on the back of a 4 × 2 GAZ-MM truck made by the Gorky automobile factory. The tests were successful, and this improvised SPAAG was put into mass production at the Kolomna Locomotive Works. Additional motivation to produce these vehicles came from the fact that installing 72-K cannons in these trucks did not require carriages, which were seriously problematic to manufacture. Due to the evacuation of the facility they were built in, mass production of the SPAAG ceased in December 1941 after around 200 were produced. The anti-aircraft vehicle's crew consisted of 6 people. The primary task of the new SPAAG was to fire on air targets at a range of up to 2.4 km and a height of up to 2 km. If necessary, the cannon could also be used successfully to fire on ground targets, including light tanks and armoured vehicles. The vehicle's advantages lay in its high mobility and ease of manufacturing. The SPAAG's disadvantages included insufficient manoeuvrability, particularly off-road, and its lack of armour plating or any kind of armour protection for the crew.