General info for Churchill Mk VII

  • Country Britain
  • Vehicle role Heavy Tank
  • Rank 3
  • Battle rating in
    • arcade battles 4.7
    • realistic battles 4.7
    • simulator battles 4.7

Extended parameters

Arcade Battles
  • Mass 41.0 ton
  • Price 150,000€
  • Wp bonus 140%
  • Exp bonus 154%
  • Training cost 43,000€
  • Visibility 87 %
  • Reload time 6.5 s
  • Free repairs 10
  • Horse powers 452 hp at 2200 rpm
  • Max speed 21.6 km/h
  • Max inclination 40°
  • Full repair cost 2,860€
  • Weapon
    75 mm OQF Mk.V cannon (Ammo: 84)
    7.92 mm BESA machine gun (Ammo: 9350)
  • Turn turret speed 19.4°/s
  • armor_piercing_100 110 mm
  • armor_piercing_500 109 mm
  • armor_piercing_1000 92 mm
  • Weapon presets tank 1
  • Full repair time crew 2d 06h
  • Armor thickness hull (back) 51 mm
  • Armor thickness hull (rear) 95 mm
  • Armor thickness hull (front) 152 mm
  • Armor thickness turret (back) 95 mm
  • Armor thickness turret (rear) 95 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -12°
  • Armor thickness turret (front) 152 mm
Realistic Battles
  • Mass 41.0 ton
  • Price 150,000€
  • Wp bonus 140%
  • Exp bonus 154%
  • Training cost 43,000€
  • Visibility 87 %
  • Reload time 6.5 s
  • Free repairs 10
  • Horse powers 310 hp at 2200 rpm
  • Max speed 20.3 km/h
  • Max inclination 40°
  • Full repair cost 2,180€
  • Weapon
    75 mm OQF Mk.V cannon (Ammo: 84)
    7.92 mm BESA machine gun (Ammo: 9350)
  • Turn turret speed 14.3°/s
  • armor_piercing_100 110 mm
  • armor_piercing_500 109 mm
  • armor_piercing_1000 92 mm
  • Weapon presets tank 1
  • Full repair time crew 2d 06h
  • Armor thickness hull (back) 51 mm
  • Armor thickness hull (rear) 95 mm
  • Armor thickness hull (front) 152 mm
  • Armor thickness turret (back) 95 mm
  • Armor thickness turret (rear) 95 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -12°
  • Armor thickness turret (front) 152 mm
Simulator Battles
  • Mass 41.0 ton
  • Price 150,000€
  • Wp bonus 170%
  • Exp bonus 154%
  • Training cost 43,000€
  • Visibility 87 %
  • Reload time 6.5 s
  • Free repairs 10
  • Horse powers 310 hp at 2200 rpm
  • Max speed 20.3 km/h
  • Max inclination 40°
  • Full repair cost 2,750€
  • Weapon
    75 mm OQF Mk.V cannon (Ammo: 84)
    7.92 mm BESA machine gun (Ammo: 9350)
  • Turn turret speed 14.3°/s
  • armor_piercing_100 110 mm
  • armor_piercing_500 109 mm
  • armor_piercing_1000 92 mm
  • Weapon presets tank 1
  • Full repair time crew 2d 17h
  • Armor thickness hull (back) 51 mm
  • Armor thickness hull (rear) 95 mm
  • Armor thickness hull (front) 152 mm
  • Armor thickness turret (back) 95 mm
  • Armor thickness turret (rear) 95 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -12°
  • Armor thickness turret (front) 152 mm

Churchill Mk VII / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 15
  • Win rate 50%
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle 0.5
  • Ground frags per death 0.86
Realistic Battles
  • Battles 92
  • Win rate 86.23%
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle 5.29
  • Ground frags per death 2.81
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A