General info for Seafire F Mk XVII

  • Country Britain
  • Vehicle role Naval Fighter / Strike fighter
  • Rank 4
  • Battle rating in
    • arcade battles 5.3
    • realistic battles 5.3
    • simulator battles 5.7

Extended parameters

Arcade Battles
  • Price 250,000€
  • Wp bonus 110%
  • Exp bonus 166%
  • Max speed 635 km/h
  • Turn time 17.0 s
  • Training cost 72,000€
  • Climb speed 24.2 m/s
  • Airfield len 480 m
  • Free repairs 10
  • Mass per sec (shot) 3.89 kg/s
  • Max altitude 10900 m
  • Max speed alt 3962 m
  • Weapon presets 4
  • Full repair cost 3,300€
  • Weapon
    20 mm Hispano Mk.V cannon x2 (Ammo: 240) Reload Time 40s
    7.7 mm Browning machine gun x4 (Ammo: 1400) Reload Time 15s
  • Full repair time crew 2d 15h
Realistic Battles
  • Price 250,000€
  • Wp bonus 360%
  • Exp bonus 166%
  • Max speed 635 km/h
  • Turn time 17.0 s
  • Training cost 72,000€
  • Climb speed 24.2 m/s
  • Airfield len 480 m
  • Free repairs 10
  • Mass per sec (shot) 3.89 kg/s
  • Max altitude 10900 m
  • Max speed alt 3962 m
  • Weapon presets 4
  • Full repair cost 10,584€
  • Weapon
    20 mm Hispano Mk.V cannon x2 (Ammo: 240) Reload Time 40s
    7.7 mm Browning machine gun x4 (Ammo: 1400) Reload Time 15s
  • Full repair time crew 5d 06h
Simulator Battles
  • Price 250,000€
  • Wp bonus 390%
  • Exp bonus 166%
  • Max speed 635 km/h
  • Turn time 17.0 s
  • Training cost 72,000€
  • Climb speed 24.2 m/s
  • Airfield len 480 m
  • Free repairs 10
  • Mass per sec (shot) 3.89 kg/s
  • Max altitude 10900 m
  • Max speed alt 3962 m
  • Weapon presets 4
  • Full repair cost 12,208€
  • Weapon
    20 mm Hispano Mk.V cannon x2 (Ammo: 240) Reload Time 40s
    7.7 mm Browning machine gun x4 (Ammo: 1400) Reload Time 15s
  • Full repair time crew 5d 17h

Seafire F Mk XVII / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 118
  • Win rate 66.67%
  • Air frags per battle 3.63
  • Air frags per death 2.85
  • Ground frags per battle 0.8
  • Ground frags per death 0.6
Realistic Battles
  • Battles 113
  • Win rate 67.78%
  • Air frags per battle 1.67
  • Air frags per death 1.74
  • Ground frags per battle 0.44
  • Ground frags per death 0.5
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Video about Seafire F Mk XVII

Jengar

War Thunder Arcade: Seafire Mk XVII

bumzilla 112

War Thunder ( Seafire Mk XVII its not a tank....)

Marcin Bergmann

War Thunder - Seafire F. Mk. XVII, 7 kill streak

Cross

Seafire Mk XVII | Spitfire с икрой | War Thunder

Hairyfeet

War Thunder Air RB - Seafire FR 47l - Saltwater Spitfire

ЧСВ

Seafire Mk.XVII "Дуэлянт" | War Thunder

Gabro Nylander

War Thunder Seafire VS BF 109 K duel!

Barguzinskiy Glopart

War Thunder Seafire XVII Realistic Battle

Tamale

WARTHUNDER SEAFIRE MK.XVII RAGE!!!

MostWanted

ERSTFLUG - Seafire F Mk.XVII Gameplay - War Thunder [DE|HD]

Datura Inoxia

Supermarine Seafire Mk.XVII - WarThunder

Its Rafiki

War Thunder RB - Seafire Mk XVII - Just throw a hook on!

Wiki info about Seafire F Mk XVII

Official War Thunder wiki

By late 1944 the Seafire had already seen a number of major components changes, modifications and variations. The previous Seafire, the Mk.XV, came immediately after the Mk.III and was named thus in an attempt to standardize with the Spitfire lineage. Westland had taken a Seafire Mk.XV and, after some trial and error with various canopies, followed the progression of the Spitfire family and fitted a high visibility teardrop canopy along with a modified rear fuselage. The last 30 Seafire Mk.XVs therefore acted as an interim transition marque into the new Seafire Mk.XVII. The Mk.XVII also included a number of further modifications – perhaps most importantly, the undercarriage was significantly improved for carrier operations. Previous Seafires had been forced to persevere with what was effectively a Spitfire undercarriage, designed for operating from grass strips with an aircraft some three quarters of a ton lighter. The new undercarriage was strengthened for the heavier Seafire and also made longer; not only did this new deck clearance make landing safer and easier, it also permitted greater operating weights which allowed the Seafire Mk.XVII to carry more fuel and ordnance. The cut down, lighter rear fuselage also allowed an additional internal fuel tank, or reconnaissance cameras. The overall strengthening of the airframe allowed installation of further hard points, and the Seafire Mk.XVII could now carry double the number of rockets and bombs, with a 250 lb bomb now being carried under each wing in addition to the centerline 500 lb bomb. Air to air weaponry remained the same as previous Seafires, with two 20mm Hispano Mk.V cannon and four 0.303 Browning machine guns. An enlarged tail fin also led to increased stability and improved handling characteristics. The same Rolls-Royce Griffon VI that powered the previous Seafire Mk.XV was also used in the Mk.XVII. This was a single-stage, two-speed supercharger engine which gave 1815 hp at 4500 feet with +15 lbs of boost. The Seafire Mk.XVII reached its top speed of 383 mph at 23,000 feet – slightly quicker than the Mk.XV at all heights, but the rate of climb was slightly less impressive. 807 Naval Air Squadron was the first squadron to receive the new Seafire Mk.XVII in December 1945 after returning to Britain from the Far East. With a total of 232 fighters equipping five front line squadrons and a number of reserve, training and second line squadrons, the Seafire Mk.XVII was finally retired in late 1954.