General info for Me 410 A-1/U4

  • Country Germany
  • Vehicle role Interceptor / Twin-engine Fighter / Strike fighter
  • Rank 4
  • Battle rating in
    • arcade battles 3.3
    • realistic battles 3.7
    • simulator battles 4

Extended parameters

Arcade Battles
  • Price 230,000€
  • Wp bonus 110%
  • Exp bonus 160%
  • Max speed 590 km/h
  • Turn time 31.0 s
  • Training cost 65,000€
  • Climb speed 10.8 m/s
  • Airfield len 530 m
  • Free repairs 10
  • Mass per sec (shot) 4.09 kg/s
  • Max altitude 9400 m
  • Max speed alt 6600 m
  • Weapon presets 1
  • Full repair cost 1,970€
  • Weapon
    50 mm BK 5 cannon (Ammo: 22) Reload Time 1m
    20 mm MG 151 cannon x2 (Ammo: 700) Reload Time 40s
    Turret x2: 13 mm MG 131 machine gun (Ammo: 1000) Reload Time 20s
  • Full repair time crew 1d 12h
Realistic Battles
  • Price 230,000€
  • Wp bonus 260%
  • Exp bonus 160%
  • Max speed 590 km/h
  • Turn time 31.0 s
  • Training cost 65,000€
  • Climb speed 10.8 m/s
  • Airfield len 530 m
  • Free repairs 10
  • Mass per sec (shot) 4.09 kg/s
  • Max altitude 9400 m
  • Max speed alt 6600 m
  • Weapon presets 1
  • Full repair cost 4,230€
  • Weapon
    50 mm BK 5 cannon (Ammo: 22) Reload Time 1m
    20 mm MG 151 cannon x2 (Ammo: 700) Reload Time 40s
    Turret x2: 13 mm MG 131 machine gun (Ammo: 1000) Reload Time 20s
  • Full repair time crew 2d 08h
Simulator Battles
  • Price 230,000€
  • Wp bonus 340%
  • Exp bonus 160%
  • Max speed 590 km/h
  • Turn time 31.0 s
  • Training cost 65,000€
  • Climb speed 10.8 m/s
  • Airfield len 530 m
  • Free repairs 10
  • Mass per sec (shot) 4.09 kg/s
  • Max altitude 9400 m
  • Max speed alt 6600 m
  • Weapon presets 1
  • Full repair cost 6,816€
  • Weapon
    50 mm BK 5 cannon (Ammo: 22) Reload Time 1m
    20 mm MG 151 cannon x2 (Ammo: 700) Reload Time 40s
    Turret x2: 13 mm MG 131 machine gun (Ammo: 1000) Reload Time 20s
  • Full repair time crew 3d 04h

Me 410 A-1/U4 / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 88
  • Win rate 23.68%
  • Air frags per battle 1.52
  • Air frags per death 1.53
  • Ground frags per battle 0.18
  • Ground frags per death 0.13
Realistic Battles
  • Battles 620
  • Win rate 89.76%
  • Air frags per battle 0.37
  • Air frags per death 0.28
  • Ground frags per battle 2.96
  • Ground frags per death 2.17
Simulator Battles
  • Battles 118
  • Win rate 51.61%
  • Air frags per battle 0.52
  • Air frags per death 0.65
  • Ground frags per battle 10.73
  • Ground frags per death 12.76

Video about Me 410 A-1/U4

CrewGTW

Me 410 A-1/U4 НЕУБИВАЕМЫЙ ТОПОР в War Thunder

TheEuropeanCanadian

War Thunder - Me 410 B-2/U4 - Ground Pounding Win

FallFire

Me.410A-1/U4 – ПЕРСПЕКТИВНЫЙ ШТУРМОВИК в WAR THUNDER

FallFire

Me 410 B-6/R3– ОПАСНЫЙ ШТУРМОВИК в WAR THUNDER

NaiveLionMan

War Thunder Me 410 A-1/U4 Gameplay: Big Bad 50mm

DatJames

War Thunder - Me 410 A-1/U4(The troll cannon)

Sesto Elemento

WarThunder - Duo - Panzer IV/70 and Me 410 B-2/U4

CrewGTW

Me.410 B-6\R3 ОН ПРОСТО ОФИГЕНЕН! в War Thunder

Molly Millions

Average Joe Me 410 A-1/U4 50mm Hornet (War Thunder gameplay)

Cross

Me.410A-1 | Оса высокого полета | War Thunder

Napalmratte

WT || Me 410 A-1 - Unexpected Threat

Giovanni Miceli Puperi

Me 410 A-1/U4 - Tankwrecking run - War Thunder

Wiki info about Me 410 A-1/U4

Official War Thunder wiki

The Me.410A-1/U4 and the Me.410A-2/U4 became the most powerful armament available in Me.410A modifications. They provided a 50 mm Rheinmetall BK 5 cannon. This weapon was initially developed as an antitank gun, with a 21-round drum magazine and a pneumatic reloading system, and was mounted in the bomb bay. The presence of the BK 5 cannon had no discernible effect on piloting the aircraft; however, the Me.410's flight characteristics were slightly reduced due to increased aerodynamic resistance. Tests showed that an aircraft with the 50 mm BK 5 cannon was able to target T-34 and KV tanks as well as railway carriages, steam locomotives, and small waterborne vehicles. However, it turned out that the standard Revi 16 sight was not suitable for firing the new weapon, so planes armed with BK 5 cannons were fitted with ZFR 4a gun sights. Firing practice showed that the BK 5 cannon frequently failed when firing long bursts (more than five shells). This problem was solved when a special automatic breaker limiting bursts to three rounds was introduced into the fire control circuit. The Me.410A never became an anti-tank aircraft; instead, the Hornets armed with the 50 mm BK 5 cannons targeted American heavy bombers. Firing tests targeting B-17 and B-24 bombers that had been forced to land in German territory showed that a hit with only one 50 mm shell was usually enough to destroy a bomber. The principal beam, one of the most durable structural members of the aircraft, was easily destroyed with a hit from one of the shells. The bombers' fuel tanks, which were safely protected with sponge rubber from any through shots from small-calibre weapons, would detonate when hit by BK 5 cannon shells, turning large pieces of the skin and the airframe of the wing inside out. In theory, German pilots could shoot down enemy planes while remaining out of the reach of their defensive fire. But in real combat conditions it was not easy for Me.410 crews to win duels with the escort fighters, not only with the newest P-51 Mustangs but also with the P-47 Thunderbolts and the P-38 Lightnings. 50 mm BK 5 cannons were installed on Me.410A-1/U4s on the front, replacing the 20 mm Mauser MG 151/20 cannons and 7.92 mm Rheinmetall-Borsig MG 17 machine guns. The Me.410A-2/U4 "destroyers" ("Zerstörer") were equipped with BK 5 cannons directly at the factory and retained all of their standard armament.