General info for Chi-To Late
Extended parameters
Arcade Battles
- Mass 30.5 ton
- Price 150,000€
- Wp bonus 110%
- Exp bonus 154%
- Training cost 43,000€
- Visibility 88 %
- Reload time 10.0 s
- Free repairs 10
- Horse powers 620 hp at 2000 rpm
- Max speed 50 km/h
- Max inclination 40°
- Full repair cost 1,780€
-
Weapon
75 mm Type II Model II cannon (Ammo: 55) 7.7 mm Type 97 machine gun (Ammo: 3000)
- Turn turret speed 12.1°/s
- armor_piercing_100 137 mm
- armor_piercing_500 133 mm
- armor_piercing_1000 120 mm
- Weapon presets tank 1
- Full repair time crew 1d 03h
- Armor thickness hull (back) 35 mm
- Armor thickness hull (rear) 35 mm
- Armor thickness hull (front) 75 mm
- Armor thickness turret (back) 50 mm
- Armor thickness turret (rear) 50 mm
- Angle vertical guidance (max) 20°
- Angle vertical guidance (min) -10°
- Armor thickness turret (front) 75 mm
Realistic Battles
- Mass 30.5 ton
- Price 150,000€
- Wp bonus 140%
- Exp bonus 154%
- Training cost 43,000€
- Visibility 88 %
- Reload time 10.0 s
- Free repairs 10
- Horse powers 354 hp at 2000 rpm
- Max speed 45 km/h
- Max inclination 40°
- Full repair cost 2,060€
-
Weapon
75 mm Type II Model II cannon (Ammo: 55) 7.7 mm Type 97 machine gun (Ammo: 3000)
- Turn turret speed 7.6°/s
- armor_piercing_100 137 mm
- armor_piercing_500 133 mm
- armor_piercing_1000 120 mm
- Weapon presets tank 1
- Full repair time crew 2d 01h
- Armor thickness hull (back) 35 mm
- Armor thickness hull (rear) 35 mm
- Armor thickness hull (front) 75 mm
- Armor thickness turret (back) 50 mm
- Armor thickness turret (rear) 50 mm
- Angle vertical guidance (max) 20°
- Angle vertical guidance (min) -10°
- Armor thickness turret (front) 75 mm
Simulator Battles
- Mass 30.5 ton
- Price 150,000€
- Wp bonus 170%
- Exp bonus 154%
- Training cost 43,000€
- Visibility 88 %
- Reload time 10.0 s
- Free repairs 10
- Horse powers 354 hp at 2000 rpm
- Max speed 45 km/h
- Max inclination 40°
- Full repair cost 2,620€
-
Weapon
75 mm Type II Model II cannon (Ammo: 55) 7.7 mm Type 97 machine gun (Ammo: 3000)
- Turn turret speed 7.6°/s
- armor_piercing_100 137 mm
- armor_piercing_500 133 mm
- armor_piercing_1000 120 mm
- Weapon presets tank 1
- Full repair time crew 2d 04h
- Armor thickness hull (back) 35 mm
- Armor thickness hull (rear) 35 mm
- Armor thickness hull (front) 75 mm
- Armor thickness turret (back) 50 mm
- Armor thickness turret (rear) 50 mm
- Angle vertical guidance (max) 20°
- Angle vertical guidance (min) -10°
- Armor thickness turret (front) 75 mm
Chi-To Late / statistics for the last 1 month
These may be very different from the real, because we are monitoring only those players who use our site.
Arcade Battles
- Battles 96
- Win rate 58.72%
- Air frags per battle N/A
- Air frags per death N/A
- Ground frags per battle 3.53
- Ground frags per death 4.71
Realistic Battles
- Battles 422
- Win rate 70.76%
- Air frags per battle N/A
- Air frags per death N/A
- Ground frags per battle 4.52
- Ground frags per death 3.49
Simulator Battles
- Battles N/A
- Win rate N/A
- Air frags per battle N/A
- Air frags per death N/A
- Ground frags per battle N/A
- Ground frags per death N/A