General info for I-16 type 28

  • Country USSR
  • Vehicle role Light Fighter
  • Rank 2
  • Battle rating in
    • arcade battles 3.3
    • realistic battles 2.7
    • simulator battles 3

Extended parameters

Arcade Battles
  • Price 1,350¤
  • Wp bonus 80%
  • Exp bonus 236%
  • Max speed 463 km/h
  • Turn time 16.5 s
  • Training cost 4,700€
  • Climb speed 18 m/s
  • Airfield len 272 m
  • Free repairs 30
  • Mass per sec (shot) 3.07 kg/s
  • Max altitude 9950 m
  • Max speed alt 2000 m
  • Weapon presets 5
  • Full repair cost 940€
  • Weapon
    20 mm ShVAK cannon x2 (Ammo: 300) Reload Time 40s
    7.62 mm ShKAS machine gun x2 (Ammo: 1300) Reload Time 15s
  • Full repair time crew 1h 04m
Realistic Battles
  • Price 1,350¤
  • Wp bonus 240%
  • Exp bonus 236%
  • Max speed 463 km/h
  • Turn time 16.5 s
  • Training cost 4,700€
  • Climb speed 18 m/s
  • Airfield len 272 m
  • Free repairs 30
  • Mass per sec (shot) 3.07 kg/s
  • Max altitude 9950 m
  • Max speed alt 2000 m
  • Weapon presets 5
  • Full repair cost 1,809€
  • Weapon
    20 mm ShVAK cannon x2 (Ammo: 300) Reload Time 40s
    7.62 mm ShKAS machine gun x2 (Ammo: 1300) Reload Time 15s
  • Full repair time crew 1h 19m
Simulator Battles
  • Price 1,350¤
  • Wp bonus 360%
  • Exp bonus 236%
  • Max speed 463 km/h
  • Turn time 16.5 s
  • Training cost 4,700€
  • Climb speed 18 m/s
  • Airfield len 272 m
  • Free repairs 30
  • Mass per sec (shot) 3.07 kg/s
  • Max altitude 9950 m
  • Max speed alt 2000 m
  • Weapon presets 5
  • Full repair cost 2,000€
  • Weapon
    20 mm ShVAK cannon x2 (Ammo: 300) Reload Time 40s
    7.62 mm ShKAS machine gun x2 (Ammo: 1300) Reload Time 15s
  • Full repair time crew 1h 19m

I-16 type 28 / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 54
  • Win rate 100%
  • Air frags per battle 3.37
  • Air frags per death 2.11
  • Ground frags per battle 0.69
  • Ground frags per death 0.46
Realistic Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Wiki info about I-16 type 28

Official War Thunder wiki

The I-16 was a Soviet single-engine monoplane fighter designed in the 1930s by the Polikarpov Design Bureau. As early as 1939, few remained unconvinced that the era of the I-16 was ending. Even the installation of the more powerful M-62 and M-63 engines did not allow serial examples to exceed 500 km/h. For some time, it was believed that better performance could be achieved with the use of the M-64 engine, rated at 1,200 to 1,300 HP. Designers expected the M-64 (there was also an M-65) to be ready by 1941; however, this nine-cylinder radial engine was never adequately completed. Nikolai Polikarpov, the lead designer, attempted to improve the I-16’s aerodynamics by replacing its canvas outer skin with plywood. In the summer of 1939, a prototype with upper wing surfaces covered with 2.5mm thick plywood was tested; at the same time, an I-16 Type 28 with plywood surfaces was submitted for state trials. The latter achieved 489 km/h, which was slightly better than other variants. However, the achievement was chalked up to the new M-63 engine. While the plywood surface was recommended for production, it was in fact never used on serial production aircraft. Further flight testing of the I-16 in 1939 proved that subsequent modifications were not cost-effective. One of the proposed modifications was to address the tuck-under phenomenon in high speed dives which took place when deflecting the elevator to a positive angle of attack. Several fatal crashes led to further research into the issue. As it turned out, the I-16 was highly sensitive to angle of attack changes of the elevator.