General info for StuG III A

  • Country Germany
  • Vehicle role Tank Destroyer
  • Rank 1
  • Battle rating in
    • arcade battles 2.3
    • realistic battles 2.3
    • simulator battles 2.3

Extended parameters

Arcade Battles
  • Mass 19.6 ton
  • Price 6,300€
  • Wp bonus 30%
  • Exp bonus 106%
  • Training cost 1,800€
  • Visibility 66 %
  • Reload time 4.3 s
  • Free repairs 10
  • Horse powers 426 hp at 3000 rpm
  • Max speed 47 km/h
  • Max inclination 35°
  • Full repair cost 430€
  • Weapon
    75 mm StuK37 cannon (Ammo: 44)
  • Turn turret speed 7.0°/s
  • armor_piercing_100 56 mm
  • armor_piercing_500 54 mm
  • armor_piercing_1000 50 mm
  • Weapon presets tank 1
  • Full repair time crew 20m
  • Armor thickness hull (back) 30 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 50 mm
  • Armor thickness turret (back) 30 mm
  • Armor thickness turret (rear) 30 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 50 mm
Realistic Battles
  • Mass 19.6 ton
  • Price 6,300€
  • Wp bonus 50%
  • Exp bonus 106%
  • Training cost 1,800€
  • Visibility 66 %
  • Reload time 4.3 s
  • Free repairs 10
  • Horse powers 265 hp at 3000 rpm
  • Max speed 43 km/h
  • Max inclination 37°
  • Full repair cost 560€
  • Weapon
    75 mm StuK37 cannon (Ammo: 44)
  • Turn turret speed 4.8°/s
  • armor_piercing_100 56 mm
  • armor_piercing_500 54 mm
  • armor_piercing_1000 50 mm
  • Weapon presets tank 1
  • Full repair time crew 40m
  • Armor thickness hull (back) 30 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 50 mm
  • Armor thickness turret (back) 30 mm
  • Armor thickness turret (rear) 30 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 50 mm
Simulator Battles
  • Mass 19.6 ton
  • Price 6,300€
  • Wp bonus 60%
  • Exp bonus 106%
  • Training cost 1,800€
  • Visibility 66 %
  • Reload time 4.3 s
  • Free repairs 10
  • Horse powers 265 hp at 3000 rpm
  • Max speed 43 km/h
  • Max inclination 37°
  • Full repair cost 610€
  • Weapon
    75 mm StuK37 cannon (Ammo: 44)
  • Turn turret speed 4.8°/s
  • armor_piercing_100 56 mm
  • armor_piercing_500 54 mm
  • armor_piercing_1000 50 mm
  • Weapon presets tank 1
  • Full repair time crew 41m
  • Armor thickness hull (back) 30 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 50 mm
  • Armor thickness turret (back) 30 mm
  • Armor thickness turret (rear) 30 mm
  • Angle vertical guidance (max) 20°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 50 mm

StuG III A / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 6
  • Win rate 100%
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle 2.5
  • Ground frags per death 2.5
Realistic Battles
  • Battles 15
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A
Simulator Battles
  • Battles 9
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death 1.33

Wiki info about StuG III A

Official War Thunder wiki

Designs and samples of a self-propelled anti-aircraft gun built from a Pz. III began to be produced by the company Daimler-Benz AG in 1938. But only after the Polish campaign, which exposed the acute shortage of mobile field artillery in parts of the Wehrmacht, was the first production batch of machines launched, designated Sturmgeschütz III Ausf. A (abbreviated StuG III Ausf. A) in February 1940. The basis for the new machines was the Pz.Kpfw. III Ausf. F tank, which had a conning tower installed instead of the hull's superstructure and turret. The assault vehicle was armed with a short-barreled 75 mm StuK37 L/24 gun with 44 shells. The armor for the hull and the turret was increased by adding additional 20 mm armor plates. This resulted in a maximum armor thickness of 50 mm. From January to May 1940, 30 StuG III Ausf. A vehicles were produced. The new assault guns joined the 640th, 659th, 660th, and 665th artillery assault divisions and participated in combat in France, where they had a very successful combat debut. The Sturmgeschütz III Ausf. A also took part in the attack on the USSR. The most popular tank ace of World War II, Michael Wittmann, began his combat career in this vehicle. The assault guns were supplied to Germany's allies: Romania, Bulgaria, Finland, Italy, Hungary, and Spain. In the 1950, the assault guns served in Romania, Spain, Egypt, and Syria. The StuG III became the most widespread specimen of German armored vehicles from World Wad II and proved itself well in battle. The vehicle's major drawback was its lack of a machine gun and the low muzzle velocity of its projectiles. As a result, the self-propelled gun was defenseless in close combat and against well-armored tanks. Therefore, the StuG III was only rarely deployed without supporting forces.