General info for Wirbelwind

  • Country Germany
  • Vehicle role SPAA
  • Rank 3
  • Battle rating in
    • arcade battles 3.7
    • realistic battles 3.7
    • simulator battles 3.7

Extended parameters

Arcade Battles
  • Mass 25.0 ton
  • Price 100,000€
  • Wp bonus 80%
  • Exp bonus 142%
  • shot_freq 480 Shots per minute
  • Training cost 29,000€
  • Visibility 104 %
  • Reload time 5.2 s
  • Free repairs 10
  • Horse powers 426 hp at 3000 rpm
  • Max speed 42 km/h
  • Max inclination 40°
  • Full repair cost 1,820€
  • Weapon
    20 mm FlaK38 cannon x4 (Ammo: 3200)
  • Turn turret speed 52.8°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 45 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 15h 44m
  • Armor thickness hull (back) 20 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 80 mm
  • Armor thickness turret (back) 16 mm
  • Armor thickness turret (rear) 16 mm
  • Angle vertical guidance (max) 90°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 16 mm
Realistic Battles
  • Mass 25.0 ton
  • Price 100,000€
  • Wp bonus 130%
  • Exp bonus 142%
  • shot_freq 480 Shots per minute
  • Training cost 29,000€
  • Visibility 104 %
  • Reload time 5.2 s
  • Free repairs 10
  • Horse powers 265 hp at 3000 rpm
  • Max speed 39 km/h
  • Max inclination 40°
  • Full repair cost 1,640€
  • Weapon
    20 mm FlaK38 cannon x4 (Ammo: 3200)
  • Turn turret speed 35.7°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 45 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 18h 15m
  • Armor thickness hull (back) 20 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 80 mm
  • Armor thickness turret (back) 16 mm
  • Armor thickness turret (rear) 16 mm
  • Angle vertical guidance (max) 90°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 16 mm
Simulator Battles
  • Mass 25.0 ton
  • Price 100,000€
  • Wp bonus 150%
  • Exp bonus 142%
  • shot_freq 480 Shots per minute
  • Training cost 29,000€
  • Visibility 104 %
  • Reload time 5.2 s
  • Free repairs 10
  • Horse powers 265 hp at 3000 rpm
  • Max speed 39 km/h
  • Max inclination 40°
  • Full repair cost 2,020€
  • Weapon
    20 mm FlaK38 cannon x4 (Ammo: 3200)
  • Turn turret speed 35.7°/s
  • armor_piercing_100 46 mm
  • armor_piercing_500 45 mm
  • armor_piercing_1000 33 mm
  • Weapon presets tank 1
  • Full repair time crew 20h 18m
  • Armor thickness hull (back) 20 mm
  • Armor thickness hull (rear) 30 mm
  • Armor thickness hull (front) 80 mm
  • Armor thickness turret (back) 16 mm
  • Armor thickness turret (rear) 16 mm
  • Angle vertical guidance (max) 90°
  • Angle vertical guidance (min) -10°
  • Armor thickness turret (front) 16 mm

Wirbelwind / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 4420
  • Win rate 44.9%
  • Air frags per battle 2.7
  • Air frags per death 6.02
  • Ground frags per battle 0.81
  • Ground frags per death 1.84
Realistic Battles
  • Battles 13011
  • Win rate 48.74%
  • Air frags per battle 0.45
  • Air frags per death 0.54
  • Ground frags per battle 0.39
  • Ground frags per death 0.49
Simulator Battles
  • Battles 65
  • Win rate 90.91%
  • Air frags per battle 0.18
  • Air frags per death 0.04
  • Ground frags per battle 0.77
  • Ground frags per death 0.33

Video about Wirbelwind

HowToPlay1337

Aviation industry HATES it! For having these weird characteristics ▶️ Wirbelwind

CrewGTW

Wirbelwind В 4 СТВОЛА в War Thunder

NUSensei

Wirbelwind Tank Review | War Thunder

BradaTemplar

War Thunder - Ostwind or Wirbelwind, which is better?

PhlyDaily

we are living in a simulation | Ostwind is a tank destroyer (War Thunder)

Dita

Best of Replays : Wirbelwind Destruction

Bo Time Gaming

War Thunder - StuG III Ausf. G and Wirbelwind On Poland

PhlyDaily

War Thunder - RAPID FIRE - AA VS AA Event Mode! War Thunder Wirbelwind Gameplay

Legion Legin

War Thunder. Wirbelwind. Правильная тактика применения и экипировка.

Arbitr

Обзор Wirbelwind | Дикая ЗСУ | War Thunder (2016)

Reeaz Parbat

War Thunder - SPAA Tank: Wirbelwind

PhlyDaily

BATTLE OF TITANS | CHURCHILL MKI.1 Exposed Gameplay (War Thunder)

Wiki info about Wirbelwind

Official War Thunder wiki

After losing air superiority, the Wehrmacht needed to improve the AA weapons of its armored tank divisions. The Wirbelwind AA vehicle was built on the chassis of the Pz.IV tank. It was the first specialized, self-sufficient means of defending armored tank divisions against enemy aircraft. The Flakvierling 38 installation was placed in an open turret protected by 16 mm of armor plating. Unlike various other self-propelled AA systems, this AA weapon struck a balance between protection, deployment time, and firepower. Between July, 1944 and March, 1945 105 of these mounts were built. They were used on the Western and Eastern Fronts. The first prototype was built on the basis of a remodeled Pz.IV by Krupp-Druckenmuller GmbH Berlin-Mariendorf in May, 1944.