General info for Do 217 J-1

  • Country Germany
  • Vehicle role Air Defence Fighter / Twin-engine Fighter
  • Rank 1
  • Battle rating in
    • arcade battles 2.7
    • realistic battles 2.7
    • simulator battles 3

Extended parameters

Arcade Battles
  • Price 38,000€
  • Wp bonus 120%
  • Exp bonus 124%
  • Max speed 469 km/h
  • Turn time 33.0 s
  • Training cost 11,000€
  • Climb speed 5.9 m/s
  • Airfield len 750 m
  • Free repairs 10
  • Mass per sec (shot) 4.83 kg/s
  • Max altitude 8000 m
  • Max speed alt 5500 m
  • Weapon presets 2
  • Full repair cost 990€
  • Weapon
    20 mm MG FF/M cannon x4 (Ammo: 800) Reload Time 40s
    7.92 mm MG 17 machine gun x4 (Ammo: 2800) Reload Time 15s
    Turret x2: 13 mm MG 131 machine gun (Ammo: 1500) Reload Time 20s
  • Full repair time crew 2h 46m
Realistic Battles
  • Price 38,000€
  • Wp bonus 260%
  • Exp bonus 124%
  • Max speed 469 km/h
  • Turn time 33.0 s
  • Training cost 11,000€
  • Climb speed 5.9 m/s
  • Airfield len 750 m
  • Free repairs 10
  • Mass per sec (shot) 4.83 kg/s
  • Max altitude 8000 m
  • Max speed alt 5500 m
  • Weapon presets 2
  • Full repair cost 1,116€
  • Weapon
    20 mm MG FF/M cannon x4 (Ammo: 800) Reload Time 40s
    7.92 mm MG 17 machine gun x4 (Ammo: 2800) Reload Time 15s
    Turret x2: 13 mm MG 131 machine gun (Ammo: 1500) Reload Time 20s
  • Full repair time crew 3h 06m
Simulator Battles
  • Price 38,000€
  • Wp bonus 280%
  • Exp bonus 124%
  • Max speed 469 km/h
  • Turn time 33.0 s
  • Training cost 11,000€
  • Climb speed 5.9 m/s
  • Airfield len 750 m
  • Free repairs 10
  • Mass per sec (shot) 4.83 kg/s
  • Max altitude 8000 m
  • Max speed alt 5500 m
  • Weapon presets 2
  • Full repair cost 960€
  • Weapon
    20 mm MG FF/M cannon x4 (Ammo: 800) Reload Time 40s
    7.92 mm MG 17 machine gun x4 (Ammo: 2800) Reload Time 15s
    Turret x2: 13 mm MG 131 machine gun (Ammo: 1500) Reload Time 20s
  • Full repair time crew 2h 59m

Do 217 J-1 / statistics for the last 1 month

These may be very different from the real, because we are monitoring only those players who use our site.

Arcade Battles
  • Battles 21
  • Win rate 9.09%
  • Air frags per battle 2
  • Air frags per death 1.16
  • Ground frags per battle 1.09
  • Ground frags per death 0.94
Realistic Battles
  • Battles 15
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death 0.33
  • Ground frags per battle 0.5
  • Ground frags per death 1
Simulator Battles
  • Battles N/A
  • Win rate N/A
  • Air frags per battle N/A
  • Air frags per death N/A
  • Ground frags per battle N/A
  • Ground frags per death N/A

Video about Do 217 J-1

Bo Time Gaming

War Thunder - Do 217 J-1 "We Put The Special In Special"

GTPorsche

War Thunder - Do 217 J-1

PoodsterGaming

War Thunder Do 217-J1 | IS IT POSSIBLE?!

RANGROO

Unit of the week #254 (DO 217 J-1)

ORYG1N

Bombing stuffs Brummbar and Do-217! (War Thunder Gameplay)

Wolfpac

WarThunder - Let´s play #001 - Do 217 J-2 der Killer

Jengar

War Thunder Arcade: Do 17 E-1

DatJames

War Thunder - Do 217 J-1 Upgraded crew

warthundercrazy101

War Thunder plane analysis: Do 217 J-1

WeBe

" Ground Support " - War Thunder [HB Do-217 J-1]

flashharry101

War Thunder Do 217 J-1 (Historical Battle) with friend

Jengar

War Thunder Realistic: Do 17 Z-2

Wiki info about Do 217 J-1

Official War Thunder wiki

Dornier Do 217 J-1 twin-engine night fighter The Do 217J night fighter was based on the Do 217E bomber. It differed from the bomber in that its crew was reduced to three people and its fixed firepower was strengthened. The first prototype, the Do 217J V1, was converted from the Do 217 E-1 and underwent tests in late 1941. They started to deliver the Do 217 J-1 to the Luftwaffe's fighting troops in the spring of 1942. Just like the Do 217 E-2, this plane was equipped with two BMW 801 ML fourteen-cylinder, air-cooled engines with a takeoff power of 1,580 hp. The plane's offensive armament consisted of four 20 mm Oerlikon MG FF/M cannons (drum-fed, with 200 rounds each) and four 7.92 mm Rheinmetall-Borsig MG 17 machine guns (with 700 rounds each) located in the forward fuselage. The defensive armament included two 13 mm Rheinmetall-Borsig MG 131 machine guns. One of them was installed in an upper DL 131/1A electric turret (500 rounds of ammo), and the second one was located in a lower WL 131/1 turret (1,000 rounds of ammo). Production Do 217 J-1s had no radar and were equipped only with Spanner-Anlage infra-red detection systems. There was an extra 1,160-litre fuel tank in the forward bomb bay, and the rear bay could hold eight 50 kg aerial bombs in suspension, if the aircraft was to be used as a "night hunter" to strike enemy airfields. The Do 217 J-1 was the heaviest night fighter in the Luftwaffe's arsenal. In this capacity, the aircraft had only modest speed (even lower than the Do 217E that it had been based on) and manoeuvrability. Its high landing speed ruled out multiple airfields as options for the plane's base. A combined total of 130 Do 217 J-1 variant aircraft were built. Some of them were subsequently converted to the Do 217 J-2 when a radar station was installed. In addition to the Luftwaffe, Do 217 J-1s were also operated in Italy. A total of 12 Do 217 J-1 night fighters were received by the Regia Aeronautica in early 1943 to enter service with 235a Squadriglia, 60° Gruppo. The crews of these Italian night fighters never achieved any noteworthy successes. They chalked up only one air victory when they brought down a British Lancaster bomber on the night of July 16, 1943.